Reading the NewsB2  Technology

Technology · Reading practice · B2

Can video games actually be good for you?

For years, gaming was blamed for everything from bad grades to aggression. Now researchers are painting a more complicated picture.

By Levoop · 4-minute read · 386 words · Tap the underlined words to see what they mean

Two excited boys holding game controllers
For many young people, gaming is a social activity.Photo: Sunriseforever / Pixabay

Ask a group of parents about video games and you will probably hear a long list of worries: they are , they make children lazy, they keep teenagers awake until three in the morning. Some of these concerns are . But a growing body of research suggests that, in the right amounts, games may also have real benefits.

Some of the most interesting findings concern fast-paced action games. In laboratory studies, regular players of these games often perform better on tests of visual attention – for example, noticing small details quickly or keeping track of several moving objects at once. Researchers are still debating how much these skills to everyday life, but the results have surprised many people who assumed gaming could only harm the brain.

Games can also be social. Many young people play online with friends, chatting and working together to solve problems. For teenagers who find it hard to make friends at school, an online community can provide a sense of . Puzzle and strategy games, meanwhile, require planning, patience and the ability to learn from failure – after all, most players lose many times before they win.

That does not mean there are no risks. In 2019, the World Health Organization officially recognised “gaming disorder”, a condition in which people lose control over their gaming to the point that it seriously damages their studies, work or relationships. Experts stress that this affects only a small of players, but for them the consequences can be serious. Late-night gaming can also cut into sleep, which is for concentration and mood.

So how much is too much? Most researchers avoid giving a single number. Instead, they suggest looking at the in a person’s life. Is the player still sleeping well, seeing friends, doing schoolwork and getting some exercise? If so, gaming is probably not a problem. If games are replacing all of these, it may be time to .

The type of game matters too. A game that encourages or creative building is very different from one designed mainly to make players spend money on extra items.

In the end, as with television, social media or even chocolate, the question may not be whether video games are good or bad, but how, when and how much we play them.

Reading the News · levoop.com/reading-the-news/can-video-games-be-good-for-you · More articles and Cambridge exam practice at www.levoop.com

Check your understanding

Choose the best answer. Every answer comes with an explanation.

1. What does the writer say about parents’ worries?

2. What have laboratory studies found about action-game players?

3. Why can online games be good for some teenagers?

4. What is “gaming disorder”?

5. How do researchers suggest deciding if someone plays too much?

Useful expressions

  • a growing body of research – more and more studies
    “A growing body of research suggests that games may also have real benefits.”
  • keep track of (something) – pay attention to where something is or what is happening
    “Keeping track of several moving objects at once.”
  • cut into (something) – reduce the amount of time available for something
    “Late-night gaming can also cut into sleep.”

Key words

  • addictive: so enjoyable that it is hard to stop
  • justified: having a good reason
  • transfer: move from one situation to another
  • belonging: the feeling of being accepted as part of a group
  • minority: a smaller part of a group
  • essential: extremely important and necessary
  • balance: a situation in which different things are given the right amount of importance
  • cut back: do or use less of something
  • cooperation: working together with other people to achieve something

Answer key

  1. Some of them have good reasons – B: “Some of these concerns are justified.”
  2. They often do better on visual attention tests – B: they “often perform better on tests of visual attention”.
  3. They can feel part of a community – B: an online community “can provide a sense of belonging”.
  4. Losing control over gaming so that it seriously harms your life – B: people “lose control over their gaming to the point that it seriously damages their studies, work or relationships”.
  5. By looking at whether gaming is replacing sleep, friends, school and exercise – B: they look at “the balance in a person’s life”.

Keep reading

Preparing for the exam? Practise the B2 First Reading paper, part by part, with every answer explained.